import QtQuick 2.5 import Box2D 2.0 import Qt.labs.settings 1.0 import "../.." ArtBoxBody { id: picture signal beyondThePale(var item) onYChanged: { if (y > globalFloor.y) { beyondThePale(this) } } density: wellSettings.density friction: wellSettings.friction restitution: wellSettings.restitution fixedRotation: wellSettings.fixedRotation bodyType: Body.Dynamic }